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Answer by Chris for How to model this wavy container jar?

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Here my first solution with a wave modifier:

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I started with a default cylinder, sized it on z, then deleted the bottom and top face, filled them again with grid fill, then used the 2 modifiers.

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Geometry nodes:

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modifier stack:

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proportional editing:

Cylinder modeled as described in first solution, then select middle vertices and just move it:

enter image description here


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